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Unlock the Magic of Blender Animation Node and Create Incredible Visuals

Blender Animation Node

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Could you please help. I've got a collection of objects, I want each of them to appear ( every 10 frame animation) in the viewer. Starting from the smallest to the biggest.

Thank you, We are on the way to find the solution. In your node suggestion, the object size is not satisfying the size request and Suzanne never appears ?. the object with the smallest size shoud appear first I mean cone 10 or cube 9 then for example in desorder (because their size seems similar) Cube 4 or Cylinder 5 or sphere 6 or cone 7 or suzanne 8 then cube 3 then cone 2 then cube 1

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See my work, I am stuck and do not see how to progress. I have tried to find some ideas to continue, unfortunately. Thank you

Dear Gorgious, Thank you for helping, It's sems you got the solution, but I could not succeed with the node description you left (I use 2.82 version & 2.1.7 AN). I'm a beginner with AN. As you can see on the first node I don't have like you the Float input in Float List On the 2nd node I get Index and object list (not Object like you) on the 4th node seems OK On the 5th node I do not get the first Invoke subprogram with Float List as output...and similar answer for the others See my nodes

Still struggling with this nodes interpretation Sorry about, I Cannot make it work. Any help ? Starting with dimensions...I went unsuccesfully on Data API and got lost..

Shader Magic In Blender (ver 3.41 And Above)

Set up a loop to extract the size of each object. Since the size can be subjective, I calculated the length of the vector resulting from the object's dimensions (Bounding box).

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See my work, I am stuck and do not see how to progress. I have tried to find some ideas to continue, unfortunately. Thank you

Dear Gorgious, Thank you for helping, It's sems you got the solution, but I could not succeed with the node description you left (I use 2.82 version & 2.1.7 AN). I'm a beginner with AN. As you can see on the first node I don't have like you the Float input in Float List On the 2nd node I get Index and object list (not Object like you) on the 4th node seems OK On the 5th node I do not get the first Invoke subprogram with Float List as output...and similar answer for the others See my nodes

Still struggling with this nodes interpretation Sorry about, I Cannot make it work. Any help ? Starting with dimensions...I went unsuccesfully on Data API and got lost..

Shader Magic In Blender (ver 3.41 And Above)

Set up a loop to extract the size of each object. Since the size can be subjective, I calculated the length of the vector resulting from the object's dimensions (Bounding box).

By clicking “Accept all cookies”, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy.

See my work, I am stuck and do not see how to progress. I have tried to find some ideas to continue, unfortunately. Thank you

Dear Gorgious, Thank you for helping, It's sems you got the solution, but I could not succeed with the node description you left (I use 2.82 version & 2.1.7 AN). I'm a beginner with AN. As you can see on the first node I don't have like you the Float input in Float List On the 2nd node I get Index and object list (not Object like you) on the 4th node seems OK On the 5th node I do not get the first Invoke subprogram with Float List as output...and similar answer for the others See my nodes

Still struggling with this nodes interpretation Sorry about, I Cannot make it work. Any help ? Starting with dimensions...I went unsuccesfully on Data API and got lost..

Shader Magic In Blender (ver 3.41 And Above)

Set up a loop to extract the size of each object. Since the size can be subjective, I calculated the length of the vector resulting from the object's dimensions (Bounding box).

By clicking “Accept all cookies”, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy.

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